In the course Game Projects students learn the process used to build game and 3d applications.
Here we mix the students of Game Graphics Production and Game Development to co-create a game, grouped together in teams of 4-5 people.
They'll create what is called a “vertical slice” of a game, going through the complete production pipeline from concept to final product.
Together with the students we will focus on:
- The global production process and the planning of a 3D application.
- Agile development and SCRUM
- Design documents.
- Version control systems
- Team and production management
You can check out the results of last year here.
The projects are made in either Unity or Unreal, decided after research during a prototype fase.