News

22 Nov 22

The assignment for 3D1 was to create 5 low poly props that would fit in their final Diorama scene. The themes that our first year students can choose from are: a forest loner who loves his outdoors wonders, a flower loving...

Read the full story
31 Aug 22

Dear students, The start of the academic year is almost upon us. Classes start on the 19th of September in what will hopefully be a corona-free academic year (this time FOR REAL for real). In order to allow new students to...

Read the full story
12 Jul 22

The July Highlight: Sofie Debloudts , DAE Alumna (Class of 2013), Senior Software Engineer at Netspeak Games, UK!   We really hope that Sofie's story inspires you. We're honored to highlight Sofie, a real go-getter...

Read the full story
12 Jul 22

As a new student, you’d like to be well prepared before you start your DAE journey. That’s why we organise several courses in order to prepare you for your professional bachelor studies. These courses are...

Read the full story
08 Jul 22

For the Compositing 2 exam the students need to create a full VFX 2D/3D matte painting shot based on provided live-action footage.   During the process of creating this assignment they will use camera matching, 3D...

Read the full story
30 Jun 22

Each year our first-year students of the Game Development major need to prove that they understand the basics of C++. What better way than asking them to create their own game or to recreate one of their childhood favourites...

Read the full story
29 Jun 22

During Graphics Programming 2 students are learning the basics of 3D rendering with DirectX11 (including Physics & Sounds). They start with a basic component-based framework that contains some fundamental classes and...

Read the full story
28 Jun 22

Our VFX students emulated the True Detective credit sequences for their compositing exam. They selected the shots they wanted to recreate and then used those as a direct reference in the green key studio trying to match...

Read the full story
24 Jun 22

Starting in September 2022, Howest comes up with a brand new and innovative Bachelor program ‘Business Innovation in Esports’ . Howest is the first academic institution in Belgium to launch a three-year Bachelor...

Read the full story
21 Jun 22

We are excited to welcome you and your family to our awesome campus  ‘The Level’.   (Address: Botenkopersstraat 2, 8500 Kortrijk) During an Infoday you will experience what it is like to be a DAE...

Read the full story
10 Jun 22

For their mid term assignment in scripting 2 our students had to write a batch-processor that can operate on a library of meshes (like quixel megascans). The tool runs through the entire folder structure, find all the fbx...

Read the full story
10 Jun 22

For the 2021 Digital Sculpting exam, students had to create a finished and polished diorama based on their choice of a fantasy adventurer's camp. Here are some of the results:   Baumann Noah Brodesser Jan...

Read the full story
02 Jun 22

For their first assignment in the course 'Procedural Assets' our students had to build a procedural stair generator. The goal was to create a user friendly tool for Unreal Engine 4. The model is generated with a Houdini...

Read the full story
18 May 22

Our students and lecturers had a great opportunity to learn from the great Aaron Blaise, concept artist and animator at Disney for 20 years. We were so happy to have him visit and give his great insight! It was a wonderful...

Read the full story
16 May 22

CreaWeek is back! After 3 years of pandemics and lockdowns, we could finally organise our year Creativity week for our students. The campus is filled with 4 days of creative workshops, Game and Film jams, Pecha Kucha talks,...

Read the full story
11 May 22

Angelina Bayer , DAE Alumna (Class of 2019, Game Graphics Production), 3D Game Artist at Featherweight Games - Sydney, Australia and Ambassador at Women in Games !    Do you have someone in mind you’d...

Read the full story
31 Mar 22

We are excited to welcome you and your family to our awesome campus  ‘The Level’.   (Address: Botenkopersstraat 2, 8500 Kortrijk) During an Infoday you will experience what it is like to be a DAE...

Read the full story
25 Mar 22

For the first assignment of the Animation 4 course, students made a walk cycle with different animals and creatures. Enjoy the results!   Tiger Animation by Maxine Desmet Tiger Rig: CG Spectrum experts –...

Read the full story
22 Mar 22

Erika Lochs , DAE Alumna (Class of 2017), Character Artist at Ubisoft Berlin (recently relocated to Airship -- in the U.K. -- to continue her career in character art. We wish her the best of luck!!) We really hope you...

Read the full story
15 Mar 22

For the last exercise before the exam of Game Asset Pipeline, the students are tasked with creating an asset that incorporates different materials and complex shapes. This exercise challenges their knowledge of the entire...

Read the full story
14 Mar 22

The second assignment in GAP is all about textures. Students have to choose a tool, preferably one they have themselves, and recreate it as realistically as possible using the standard highpoly, lowpoly, bake, texture...

Read the full story
14 Mar 22

In this setting, dinosaurs are part of our modern civilisation. The students were asked to design a hovering vehicle capable of transporting a dinosaur in a container from point A to B over a long distance through a...

Read the full story
08 Mar 22

We are excited to welcome you and your family to our awesome campus ‘The Level’. (Address: Botenkopersstraat 2, 8500 Kortrijk) During an Infoday you will experience what it is like to be a DAE student. We...

Read the full story
24 Feb 22

In Animation 3 you get the chance to prove yourself as an actor or for example to impersonate the drama queen you always wanted to be! Check out the results of the Animation 3 course from a lot of different class assignments...

Read the full story
08 Feb 22

Tune in to the Howest DAE YouTube channel on 16, 19 and 23 February and get to know all the ins and outs of Digital Arts and Entertainment during the DAE Study Information (SID-IN) Live Streams.  The...

Read the full story
07 Feb 22

For the 3D1 course students were to cut out a piece of land and remake it in a 3D world. In just a few months time, the students learned the entire process of low poly modeling, with these dioramas as an end result. Some of...

Read the full story
31 Jan 22

Please, Touch The Artwork is the project-name for a set of puzzling, zen, story-rich artful games & experiences. What happens when you DO touch the artwork? Part Zen-puzzle, part narrative-adventure, you'll explore the...

Read the full story
20 Jan 22

 As our community continues to bring attention to the importance of ethics – both personally and professionally – we are thrilled to have launched our official  DAE Mission Statement!  Our...

Read the full story
18 Jan 22

For the course stylized design students were challenged to design 5 assets, belonging to a fictional hero character. Through a solid and strong design, these assets should make us feel and believe the story, motives and...

Read the full story
14 Jan 22

After 8 weeks of studying in the game development major, we gave our students the assignment to "make a 2D grid based game" using the basic C++ knowledge they have acquired so far.  These might not be the...

Read the full story
02 Dec 21

In February 2021 the first edition of DAE Studios’ 2 Games a Month program successfully came to a close! Now they are ready for a new edition, and they are expanding.Whether you are a full grown developer, an animator, a...

Read the full story
29 Nov 21

Students were asked to design a picturesque diorama of a homestead in rural China, Langde Miao Guizhou Province. The diorama depicts the living and working environment of an artisan. Pig farmer, textile or paper maker, maker...

Read the full story
29 Sep 21

Howest Digital Arts and Entertainment ranked again #1 Game Development & Development Schools and Colleges in 2021.   These rankings are made by professional judges from leading companies all over the world,...

Read the full story
10 Sep 21

Dear students, The start of the academic year is almost upon us. Classes start on the 20th of September in what will hopefully be a corona-free academic year (this time for real). In order to allow new students to...

Read the full story
19 Aug 21

We are happy to announce that DAE is another year Houdini Certified! Check out our latest Houdini Reel! 

Read the full story
17 Aug 21

In 2020, Matthieu Delaere , Graphics Programming Lecturer started an internal research group in DAE Research , focusing on real-time computer graphics. The research group is mainly focusing on implementing...

Read the full story
02 Aug 21

The Unwrap festival is a B2B event, aiming to bring professionals from and students for the entertainment industry (games, music, film) together, in which we are a leading organizing partner.  ...

Read the full story
16 Jul 21

For the end assignment of the course ‘Procedural Introduction’ our first year students had to pick a tower like object and create a Houdini Digital Asset (HDA) that intuitively covers a big variety of shapes. The...

Read the full story
12 Jul 21

For 3D2 our first year students had to add a sci-fi tint to original vintage cars. The result? Hover cars to ride the sky with!      The first step of this process was to model three existing everyday...

Read the full story
07 Jul 21

Each year our first-year students of the Game Development major need to prove that they understand the basics of C++. What better way than asking them to create their own game or to recreate one of their childhood...

Read the full story
06 Jul 21

Level Decoration is all about making epic but performant environments. This year we have some really great results we would love to share! The students had to make a 180 degree environment that runs smoothly inside Unreal...

Read the full story
05 Jul 21

For level scripting, our students create a game from pitch till finished project all by themselves thanks to blueprinting in Unreal Engine 4. They begin with creating an elevator pitch which would sell their game in a few...

Read the full story
30 Jun 21

For their end-term project our first-year Game Graphics and 3D Animation students were tasked to visualize a long-gone crash site on an alien planet, clearly showing the remains of an abandoned human space station. ...

Read the full story
23 Jun 21

Our first year Independent Game Production students for their final exam of 2D for Games 2 course needed to design a character according to a chosen style. This had to be presented to a Character Select Screen UI. Check out...

Read the full story
21 May 21

For this assignment the Game Graphics and 3D Animation students created a digital mood painting of a landscape in which a medieval tower  was the focal point. In addition to the tower, they also had to include the...

Read the full story
12 May 21

For this assignment the Game Graphics and 3D Animation students created a digital painting of a Pirate Chest based on a given perspective grid. The focus was on creating readable renderings through the use local...

Read the full story
05 May 21

Our Stylized Creation students finished their Cute Creature Workshop Assignments and the results are amazing. In this task they turn a 2D concept into fully polished 3D creature. While they seem dastardly simple, keeping...

Read the full story
04 May 21

Welcome to the online infoday for the Digital Arts & Entertainment curriculum. On our DAE website you will find all the curriculum related information. Just go to Course Overview and pick the major of your choice or...

Read the full story
23 Mar 21

For the Stylized Design and Creation 1 final assignment students were challenged to host an art pitch for a project themed “the treasure guardian”. For this they developed a fitting art style for their stories,...

Read the full story

Pages: 1 2 3 4 5 6 7 8