3D High Poly Exam 2018: Vehicle

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In the course 3D High Poly, the first year VFX and Game Graphics Production students were given the task to create a car based on reference pictures. Accuracy and believablility were very important during this assignment. Modelling was done in 3ds Max and for rendering and shading, Arnold was used. The students also needed to give their render a vintage treatment. 

 

Here are some of the results: