News

14 Mar 24

In the sculpting world, creativity knows no bounds!  The 'Treehouse' sculpting assignment was build on the idea of capturing a sense of childhood nostalgia by encouraging students to choose a fairytale...

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27 Feb 24

We are excited to welcome you and your family to our awesome campus ‘The Level’.          During an Infoday you will experience what it is like to be a DAE student. We have a...

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26 Feb 24

We kicked off the second semester with an exciting week dedicated to encouraging the creativity of our students!   The ‘Creaweek’ is a week without normal classes, instead there were a bunch of workshops...

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20 Feb 24

Within a few months time, first year students in the 3D1 course learn the entire process of low poly modeling, with a stunning diorama as an end result. This year they could choose between 5 different storylines: Grandma's...

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12 Feb 24

With Compositing 1, students learn the core concepts and techniques of digital image manipulation for creating visual effects. This year’s end assignment ‘Too Many Students’, creates the challenge of...

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08 Feb 24

In this unique and creative assignment, students were tasked to merge classical paintings with pop culture elements.    They selected a classical painting as a template, replicating compositions and lighting...

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29 Jan 24

In this course, students learn to create particle effects designed for video games using Unreal Engine 5 and Niagara.    The first step involves the creation of a mood board, serving as a visual blueprint of...

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23 Jan 24

The visual storytelling course is an exploration of the animation preproduction pipeline for 2D animatics. The primary focus lies on seamlessly developing ideas into captivating visual stories.   Throughout the...

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08 Jan 24

"Avatar: Frontiers of Pandora" is a first-person, action-adventure game set in the open world of the Western Frontier of Pandora. Developed by Massive Entertainment, a Ubisoft studio, and Ubisoft Düsseldorf, a...

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04 Jan 24

Transitioning from foundational ZBrush skills acquired in the Sculpting course, the Character Creation module delves into advanced techniques for sculpting three-dimensional forms, with a focus on precision and control. In...

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05 Dec 23

In our Environments 2 course students undergo a thorough exploration of the art and science behind creating immersive digital environments. Over the semester, they delved into the production process, gaining hands-on...

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09 Nov 23

ARhus and Dae are collaborating to make this ‘Science Day 2023’ a tad more interesting for game enthusiasts. Try out the latest games of our Howest DAE students and see how you can become a game developer yourself....

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07 Nov 23

On the 13 th of October, our school had the honor of celebrating the graduation of our Digital Arts & Entertainment (DAE) progr. A momentous occasion, filled with joy, pride, and anticipation as we watched our graduates...

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23 Oct 23

In a year filled with fierce competition and exceptional talent, our school, Digital Arts & Entertainment, has proudly emerged as a standout performer in the Rookies Awards 2023.    The prestigious...

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27 Sep 23

One of our student games is now available on Steam! Dive into a world of knights, legends, and ghostly powers! Crowned Control is a game about a group of knights, lured into an old dungeon by tales of legend. According to...

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25 Sep 23

  Balancing Style and Anatomy One of the core challenges in the Stylized Creation course is finding the perfect balance between stylized shape recognition and a strong underlying foundation in anatomy. Exploring...

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20 Sep 23

UNWRAP brings together professionals in the game, music, film and media industry for the 3rd time in a row on October 12 and 13!  The Digital Entertainment Conference showcases the latest trends in games,...

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18 Sep 23

For the final assignment of Game Art 1, first-year Game Graphics and Independent Game Production students designed and created a small scene within the world of DAE Bazaar. The models and hand-painted textures are...

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01 Sep 23

Unless you were part of a space mission the past month, you must have heard of the new game Baldur's Gate 3 , one of the biggest hits of the year!  Since its release on Steam on August 3, Baldur's Gate 3 has had a firm...

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12 Jul 23

The Rookies Platform is an esteemed online community and showcase platform specifically designed for aspiring digital artists, designers, and filmmakers. It serves as a hub for creative individuals to share their...

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10 Jul 23

Excited about the world of compositing?    In our VFX major, students learn the art of compositing, a vital technique used in the film industry to seamlessly blend visual elements together. In the Compositing 2...

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28 Jun 23

Showcased below are some of the exam results for the procedural courses of the Tech Minor of Game Graphics Production.   The goal of these courses is to develop tools and systems that facilitate content creation in...

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26 Jun 23

Calling all car enthusiasts! Our first-year Game Graphics, VFX and Animation students have been developing their subdivision modeling techniques in the course 3D 2. For their final assignment, they could choose to model a...

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15 Jun 23

"Our recent prom night was unforgettable!” Right before we released our students on their challenging journeys called "exams”, we hosted a final event that brought our school’s community together...

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12 Jun 23

Welcome to this comprehensive collection of character design art for 2023. Join us as we delve into the diverse array of assignments that inspired these creative endeavors.     BOUNTY HUNTER - EXAM The...

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09 Jun 23

  'Pencils' is an animated film created by a group of four students from the third year of ‘Digital Arts & Entertainment’ at Howest College in Belgium. The project was commissioned by ‘ Parents...

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05 Jun 23

When we’re focussing on outreach, we seek to build worldwide connections and promote the exchange of knowledge. We want to ensure our students have the best learning opportunities by inviting industry professionals to...

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01 Jun 23

We are thrilled to announce the success of our annual Portfolio Review evening, held on May 11th as the second semester drew to a close.   The event served as a platform for our second-year students to gain...

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01 Jun 23

Recreating Realistic Footstep Sounds: Unveiling the Art of Foley & Voice     As part of our Foley & Voice program, students were challenged to recreate every single footstep sound in a video using...

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25 Apr 23

For the second time now, DAE went to the prestigious Playgrounds – The Art Department festival (TAD) in Eindhoven. https://weareplaygrounds.nl/the-art-department/   We visited the festival with around 250...

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19 Apr 23

Check out all the impressive results achieved by students in the Environments 1 module!   In this module, offered during the first semester, students are introduced to Unreal Engine 5 and are taught to build a...

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14 Apr 23

As part of the second assignment of 3D3, the students were tasked to create a disgusting blob material by utilizing the shader utilities in Arnold , which they would then apply onto a spherical object.   ...

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05 Apr 23

As part of the course curriculum, students are given a 1-2 week period to create a small grid-based game of their choosing. Working in pairs, they are encouraged to apply programming techniques to develop the game. The project...

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29 Mar 23

The students were asked to create a photorealistic render of a bottle that looks like it could be found on the street.    With this assignment we want to test the student's skill on shading and lighting. We...

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16 Mar 23

Last February DAE had the chance again to travel across the canal to visit the UK.      During the whole week, we took our students to visit some of the biggest game and VFX companies in Brighton and...

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20 Feb 23

This year we started semester 2 with a creativity week!   The "Creaweek" is a week focussed on creativity, inspiration, experiment and new media, with a game and film-Jam, workshops and much, much more....

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30 Jan 23

First-year Independent Game Production, Game Development and Interactive Sound Production students had to design assets for a 2D platformer game for their final exam of 2D for Games 1. They started by chosing a style,...

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13 Jan 23

In just a few months time, first year students in the 3D1 course learn the entire process of low poly modeling, with a stunning diorama as an end result. Some of the dioramas are beautiful calm places, some of them are gritty...

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08 Dec 22

Students were asked to design a picturesque diorama of a contemporary property that consisted of three connected modules in rural Bulgaria. The diorama depicts the living and working environment of a specific porfession and...

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22 Nov 22

The assignment for 3D1 was to create 5 low poly props that would fit in their final Diorama scene. The themes that our first year students can choose from are: a forest loner who loves his outdoors wonders, a flower loving...

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31 Aug 22

Dear students, The start of the academic year is almost upon us. Classes start on the 19th of September in what will hopefully be a corona-free academic year (this time FOR REAL for real). In order to allow new students to...

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12 Jul 22

The July Highlight: Sofie Debloudts , DAE Alumna (Class of 2013), Senior Software Engineer at Netspeak Games, UK!   We really hope that Sofie's story inspires you. We're honored to highlight Sofie, a real go-getter...

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08 Jul 22

For the Compositing 2 exam the students need to create a full VFX 2D/3D matte painting shot based on provided live-action footage.   During the process of creating this assignment they will use camera matching, 3D...

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30 Jun 22

Each year our first-year students of the Game Development major need to prove that they understand the basics of C++. What better way than asking them to create their own game or to recreate one of their childhood favourites...

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29 Jun 22

During Graphics Programming 2 students are learning the basics of 3D rendering with DirectX11 (including Physics & Sounds). They start with a basic component-based framework that contains some fundamental classes and...

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28 Jun 22

Our VFX students emulated the True Detective credit sequences for their compositing exam. They selected the shots they wanted to recreate and then used those as a direct reference in the green key studio trying to match...

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24 Jun 22

Starting in September 2022, Howest comes up with a brand new and innovative Bachelor program ‘Business Innovation in Esports’ . Howest is the first academic institution in Belgium to launch a three-year Bachelor...

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21 Jun 22

We are excited to welcome you and your family to our awesome campus  ‘The Level’.   (Address: Botenkopersstraat 2, 8500 Kortrijk) During an Infoday you will experience what it is like to be a DAE...

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10 Jun 22

For their mid term assignment in scripting 2 our students had to write a batch-processor that can operate on a library of meshes (like quixel megascans). The tool runs through the entire folder structure, find all the fbx...

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10 Jun 22

For the 2021 Digital Sculpting exam, students had to create a finished and polished diorama based on their choice of a fantasy adventurer's camp. Here are some of the results:   Baumann Noah Brodesser Jan...

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