Time is money!
As an artist you have to be as productive as possible. From the moment you master all the production techniques, you can start thinking about computerising/automatising these processes.
In this module we will teach you a scripting language, e.g. Python.
This can be used for the optimisation of your production. Scripting can be used to generate models or to export your own formats or a last example, to recreate your own rig systems by means of code.
With the programming background from programming for artists 1 and 2 and all the pipeline knowledge from the 2nd year, you are able to anticipate problems, build production tools and translate manual actions into code.