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3D 4
Welcome to 3D4, where we harness the skills acquired in 3D3, including animation and VFX, and seamlessly translate them into the dynamic world of real-time engines like Unreal.
We dive into the basics of virtual production by setting up a pipeline between Maya/Houdini/Blender and Unreal, and additionaly explore techniques such as photogrammetry and gaussian splatter to quickly populate our scenes.
Get ready to unleash your creativity and join us on this journey of experimentation and visual storytelling.