Gameplay scripting

 In Gameplay Scripting you explore the practical aspects of the concepts that are discussed in the Game Theory class.

 

In the first part of the second semester you will be engaged in exploring paper prototyping where the goal is to learn low cast and fast techniques to explore the gameplay (and fun) of a game. Here it is also important to receive (and apply) feedback from other students that will act as your beta testers. 

 

In the second part of the semester you apply this knowledge in a small 2D game of your own design.