This is where the magic happens! During the Game Prototyping course, students of the Majors Game Development and Game Graphics Production come together and learn to transform a game concept to a simple prototype where the emphasis is put on gameplay mechanics.
The students will make game prototypes both individually and in group. The final product needs to demonstrate clearly how the final game will function. Not only the final game prototype and the game mechanics are important, also the process by which this is achieved. Students will be monitored on a weekly base.
Moreover, students will be assessed on how they present their game, on how they worked as an individual and even more importantly on how they functioned as a team member and a team.
In the module Game Prototyping, the student will deal with:
- Prototype documents
- Version control systems
- Prototyping techniques
- The simple visualization of a concept
Technologies used: Unity 3D
Lecturer: Karl.Ghys@howest.be