Exam Results 2015 - 16: Rigging in Maya

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For the Rigging Course our 2nd year VFX students learned the basics of character rigging and applied that to a given mesh. In their demo’s they prove to understand how to do IK-FK arms with matching (and Low arm twisting!), IK or FK spines, IK legs with extra foot controls, all with stretching. The face rigs were done with blendShapes and were kept rather basic. The focus of this assignment was to build an animator friendly rig that offered all necessary functionality to start keying!

 

The students used the character models from Brecht Verborgh, Hendrik Coppens, Joffrie Dewinter, Pieter Glorie, Brent Rombouts and Xander Clercks..

DAE2015-16_Rigging_Robberechts_Sam from DAE on Vimeo.

DAE2015-16_Rigging_Cattoir_Ada from DAE on Vimeo.

DAE2015-16_Rigging_De_Koninck_Eli from DAE on Vimeo.

DAE2015-16_Rigging_Boeykens_Bavo from DAE on Vimeo.

DAE2015-16_Rigging_Alers_Ilke from DAE on Vimeo.

DAE2015-16_Rigging_Timmerman_Niels from DAE on Vimeo.

DAE2015-16_Rigging_Aerts_Mathias from DAE on Vimeo.

DAE2015-16_Rigging_Jacops_Nick from DAE on Vimeo.

DAE2015-16_Rigging_Rodet_Robin from DAE on Vimeo.

DAE2015-16_Rigging_Hermans_Cedric from DAE on Vimeo.