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The final exams for Game Asset Pipeline are here! Students had to come up with a hero prop that would fit in an environment around the theme "Mercenary Hideout". The results range from old-school radios to a grab machine! All of the assets needed to be optimized for a game engine and are rendered in real-time. Enjoy some of our best results below!
Silke Van Der Smissen
Lars Korden
Filip Hajek
Leo Newman
David Klein
Bryan van der Linden
Tamy Popelier
Boris Tauber