Environments 2

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In games, the environment is king. After learning all the individual components like level editing and the game asset pipeline, this module focuses on creating immersive environments.

 

Learn the entire production process, from blockout to final implementation. In this course it's all about making visually pleasing environments.

 

This module will focus on color, light, object placement, the narrative story and consistency in game production.

It also teaches Substance Designer, and tries to implement Substance Designer into the workflow of a good environment artist.

 

Lecturer: Dries.Deryckere@howest.be

DAE_Env2_Exam2022_Baumann_Noah from Digital Arts and Entertainment on Vimeo.

DAE_Env2_Exam2022_Everaert_Nathan from Digital Arts and Entertainment on Vimeo.

DAE_Env2_Exam2022_Gasienica-Laskowy_Michalina from Digital Arts and Entertainment on Vimeo.

DAE_Env2_Exam2022_Deveux_Yannick from Digital Arts and Entertainment on Vimeo.

DAE_Env2_Exam2022_Vleeshouwers_Franka from Digital Arts and Entertainment on Vimeo.

DAE_Env2_Exam2022_Devos_Tatiana from Digital Arts and Entertainment on Vimeo.

DAE_Env2_Exam2022_Donkers_Anouk from Digital Arts and Entertainment on Vimeo.

DAE_Env2_Exam2022_Dehaene_Damy from Digital Arts and Entertainment on Vimeo.